The Move and Size dynamics are implemented in very strange way in iX.
Specifically:
- Dynamic position/size are relative to the object position/size on the design screen. Why not absolute?
- Both are subject to bulky and often unnecessary scaling setup.
Why missing Raw converter?
- Applying the position/size dynamics locks the object position/size on the design screen. This is a problem when importing a screen from another project with different screen size.
Is there a way to displace an object with move and size dynamics without clearing the dynamics? I have hundreds of them on imported screen.
Also, it looks impossible to create a series of objects with such dynamics.
So copy and modify hundreds of them manually? That's ridiculous!
Dynamic Position
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- Posts: 1
- Joined: Wed Jul 17, 2019 6:09 am
Re: Dynamic Position
Hi there! I am just wondering if there is a certain way to displace an object with move and size dynamics without clearing the dynamics?